The emphasis on tactical combat, while retaining the RPG elements from the first two games, keeps the play fresh. The learning curve is balanced just right, just steep enough that you have to work to complete each mission, but not so difficult that you have to constantly restore and try again. Several roleplaying, table top, and board games were also published, including Fallout: The Board Game, Fallout: Wasteland Warfare, Fallout: New California, Fallout: Wasteland Warfare Roleplaying Game, Fallout Shelter: The Board Game, and Fallout: The Roleplaying Game.Fallout Tactics is easy to learn, especially if you're already familiar with the combat system (which is a slightly expanded version of the one used in Fallout and Fallout 2). Interplay then released Fallout: Brotherhood of Steel, an action game with RPG elements for PlayStation 2 and Xbox.īethesda continued the series with first/third person shooter Fallout 3 and Obsidian's Fallout: New Vegas, mobile games Fallout Shelter and Fallout Shelter Online, first/third person shooter Fallout 4, and multiplayer role-playing game Fallout 76. Micro Forté and 14 Degrees East assisted in the development of Fallout Tactics, a tactical role-playing game. The first two titles in the series, Fallout and Fallout 2, were developed by Interplay's Black Isle Studios. Those who survived outside of the vaults or who emerged from underground created new communities, rebuilding in what remained of the country. Prior to this, some citizens had elected to purchase space in underground vaults, most of which shielded those within from the nuclear event. These events culminated in the breakdown of the United Nations and deployment of nuclear missiles at and by the United States. Worldwide shortage of resources such as petroleum and uranium resulted in the Resource Wars, a series of conflicts between the United States, Canada, China, and European powers. The games revolve around the occurrence of a global nuclear event known as the Great War. The Fallout series is a franchise of post-apocalyptic role-playing games created by Interplay, the IP subsequently purchased by Bethesda Softworks.
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